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Saturday, January 24, 2015

Twist and Shout... in frustration.



This is Tyler Dotson. I'm having some trouble with the twist systems on my rig. After saving I came back to the file and found the rig like this. After moving it around a little bit the joints all go back to where they belong, but the bind pose is stuck deformed like this. Is this going to be a problem/is there a good fix for this?

Wednesday, January 21, 2015

Joint Orients : The Hand

K Tyler, this is for you! 

According to my basic knowledge of rigging, joint orientations on the hand all depend on the direction the digit will be rotating. Fingers are most often rotating "up" or "down". The thumb is a lot more interesting orientation wise, because it will be rotating "in" and "out", and most likely on a slight angle. 

This example is the joint orientation of the bind chain in the free Zombie Rig from Sony. They have the -Y pointing down the chain, as opposed to our +X.


Hope that clears things up.

Friday, January 16, 2015

Joint Orients

Hey Guys! Joint Orientation can make or break a rig. This article at Rigging Dojo explains in detail the ins and outs of setting your bones up correctly. Check it out!

Thursday, January 15, 2015

Welcome to a new year of Rigging

Hey guys! With Papa we have an awesome opportunity to create some beautiful characters. The character designs are going to be amazing and we have extremely talented modellers. It is going to be up to us to make sure they live and breathe, and look gorgeous while doing it. This blog is a resource for us to post any tips, tricks, breakthroughs, or successes that we have. I am stoked to be working with yall. This year is going to be epic! Stephen