K, looking back, A-pose probably wasn't worth it for this project. But, it was a great learning experience.
After talking with Dallin about the IK wrist controls orientations, I think we built the IK arm's incorrectly. We built the IK's at an angle, but I think we should have built the IK in t-pose, and used the control to move the bones into position on the character.
Well, live and learn.
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